Classes are bought with Diamonds from the General Store in the lobby (or the Classes button on the left of the screen). A random selection is in stock each day, and every class can be leveled from 1 to 3.

Full class reference

ClassPriceWhat it does
Camper10 💎Reduced hunger drain, better night vision
Scavenger25 💎Extra sack space, opens chests faster
Base Defender40 💎Starts with defense blueprints, stronger defenses
Hunter40 💎Better meat and pelt drop rates
Cook40 💎Better food, faster Crockpot
Medic40 💎5x faster revives, Medkit
Support45 💎Bonds with a partner, absorbs damage
Fisherman50 💎Faster rod leveling, instant casts
Brute50 💎Damage-reducing shield, taunts enemies
Gambler55 💎Chance to upgrade chests
Ranger70 💎Starts with ammo, refunds shots
Zookeeper70 💎Faster flute leveling, 3 pets
Lumberjack70 💎Bonus logs from trees
Farmer80 💎Rarer crops, guaranteed pumpkins
Explorer80 💎Speed boost, larger map radius
Undead100 💎Permanent bonuses on revive
Berserker100 💎Auto-revive, more damage at low HP
Snowman100 💎Snowball cannon that slows enemies
Brawler100 💎+40% HP, +30% melee damage (no ranged)
Grenadier100 💎Starts with grenades and dynamite

How to level a class

Each class levels up by completing its requirements (e.g. cooking 75 foods for Camper Level 2). Requirements vary per class and are tracked in-game. You can also skip levels with Robux (250 for Level 2, 400 for Level 3).